Shared tables.
Clear expectations.
Online play and table chat are for adults 18+ connecting from India. Your verified email session and, for ordinary accounts, an adult-confirmed profile are checked on the server. This is self-declared age, not independently verified age assurance.
Rooms and identity
Other players see a generated Player number, colour and room-specific identifier, not your email. Room codes let other signed-in adults join; a public listing also makes a waiting room discoverable. A room holds 2–4 players. Game state and hashed account identifiers are stored for up to six hours, then the room expires. These game-room records are separate from Stranger Chat records.
Table chat and reports
Chat is visible to everyone in the room and is not end-to-end encrypted. The server holds up to 30 recent messages in active memory for up to 30 minutes to support safety reports; messages are not written to permanent room storage as normal chat history. Your browser displays up to 50 messages during the page session. Reconnects, server restarts and refreshes can lose that transient history.
If a player reports another player, up to ten of that player's recent server-held messages, hashed account identifiers, room code and timestamp are saved for the owner's safety review. Reports use the existing retained report system and may enter private backups. There is no automatic report-retention deadline currently configured. Do not share sensitive personal information.
Control your session
Mute hides a player's future messages on your current device; their game moves remain visible. Leave table closes your game connection. A host may skip an offline player's turn after a 60-second reconnect grace period. A disconnected host can be replaced after the same grace period. Sign-out prevents new authenticated game actions; a previously opened read connection may remain until it closes or its maximum 15-minute connection authorization expires.
Fair play
Dice, ownership, purchases and legal moves are controlled by the server. Business Board uses pretend credits only, with no betting, payments or cash prizes. Do not harass other players or pressure them to disclose personal details. This is a casual game service, not a guarantee against cheating, abuse or connection loss.
Hosting providers may process normal network/security logs under the site's existing setup. For questions or data requests, contact [email protected].